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Place the item and see how the NPC interacts with it.
With the exception of the Change Log at the bottom of the description page, the description page is currently as Nova left it. Other then that the description page has not been updated since version 1.33 and is not maintained.
Whether you're a mad scientist, longing for the good ol' days, just trying to scratch out a new living in the wastes, or a sadistic raider, Homemaker has something for you!
Update News: 1.33 is mostly a bugfix release which will hopefully improve usability of the mod.
If you used Homemaker 1.50 or greater you may need to craft the Holotape at a chem station.
Nova has taken some time to provide an update for Homemaker.
Homemaker is a mod that greatly expands on the vanilla crafting system for settlements, and adds over 1000 new, fully-balanced objects to craft, ranging from cars, to refrigerators to working street lights and everywhere in between!
It will still use the Institute, Street Lights, and Bunker patches.
Because of this, the focus has been primarily on fleshing out and developing items already added by the mod.
To that end, I went through every single item and recipe in the game, added missing properties, adjusted recipes, icons and place/pickup sounds, and tried to make as many things as user friendly as possible. This update also adds a patch that fully ports the mod over to use the SK resource.
If an item cannot have a navmesh then it requires a collision mesh and those are not added.
Do not ask if items have a navmesh because there are thousands of them.